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James Kitchen Games

James Kitchen. Game programmer. Computer Scientist. Game and simulation enthusiast.

Month: July 2016

XTreme Drone Racing – more particle systems!

Posted on July 20, 2016July 20, 2016 by James

We’ve had a large sprint now in particle systems, and have visual effects for when the player and enemies boost,… Read more XTreme Drone Racing – more particle systems!

Xtreme Drone Racing – dynamically rendered wind trails

Posted on July 13, 2016August 19, 2016 by James

My latest piece of work as graphical work on Xtreme Drone RacingĀ has been to dynamically render wind trails in Phyre… Read more Xtreme Drone Racing – dynamically rendered wind trails

Xtreme Drone Racing – checkpoint colour change and glow

Posted on July 13, 2016August 19, 2016 by James

I haven’t blogged about my latest work on Xtreme Drone Racing in a while, so here goes. I have been… Read more Xtreme Drone Racing – checkpoint colour change and glow

Unity Engine scrolling platformer – sneak peak!!

Posted on July 5, 2016August 19, 2016 by James

At the bottom of the pageĀ is a video to a Unity game I have been working on at home. It… Read more Unity Engine scrolling platformer – sneak peak!!

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