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James Kitchen Games

James Kitchen. Game programmer. Computer Scientist. Game and simulation enthusiast.

Month: May 2019

OneAway

Posted on May 27, 2019May 27, 2019 by James

This is from the Udemy course “Data Structures and Algorithms bootcamp”. This is a bit of a fiddly one. You… Read more OneAway

IsPermutation

Posted on May 26, 2019June 3, 2019 by James

This is from the Udemy course “Data Structures and Algorithms bootcamp”. Are the two input strings a permutation of each… Read more IsPermutation

Unique Characters

Posted on May 26, 2019May 26, 2019 by James

This is from the Udemy course “Data Structures and Algorithms bootcamp” You are given a string and you need to… Read more Unique Characters

DirectX 12: Chapter 8 Exercise 1: Pulsing Red Light

Posted on May 12, 2019May 12, 2019 by James

This is my answer to Frank Luna’s “Introduction to 3D Game Programming with Direct X 12”, Chapter 8 “Lighting”, Exercise… Read more DirectX 12: Chapter 8 Exercise 1: Pulsing Red Light

Direct X 12, Chapter 7 Exercise 3: Render Skull

Posted on May 12, 2019May 12, 2019 by James

This is my answer to Frank Luna’s “Introduction to 3D Game Programming with Direct X 12”, Chapter 6 “Drawing in… Read more Direct X 12, Chapter 7 Exercise 3: Render Skull

DirectX 12, Chapter 6 Exercise 16: Use shader to pulse the box colour

Posted on May 12, 2019May 12, 2019 by James

This is my answer to Frank Luna’s “Introduction to 3D Game Programming with Direct X 12”, Chapter 6 “Drawing in… Read more DirectX 12, Chapter 6 Exercise 16: Use shader to pulse the box colour

Unity Beat Em Up game!

Posted on May 8, 2019May 8, 2019 by James

Its been a while since I made a Beat Em Up game, and I wanted to have a better go… Read more Unity Beat Em Up game!

Doom Style Unity Game!

Posted on May 8, 2019May 8, 2019 by James

I’ve always loved Doom. Like, really love it. So much so I thought it would be fun for me to… Read more Doom Style Unity Game!

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