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James Kitchen Games

James Kitchen. Game programmer. Computer Scientist. Game and simulation enthusiast.

Category: Unity

Doom Style Unity Game!

Posted on May 8, 2019May 8, 2019 by James

I’ve always loved Doom. Like, really love it. So much so I thought it would be fun for me to… Read more Doom Style Unity Game!

Rope Physics and Displacement map shader

Posted on December 19, 2016December 19, 2016 by James

Rope physics I was recently talking about simulating rope in games, and had a go at it myself. Although it… Read more Rope Physics and Displacement map shader

More UI work!

Posted on December 7, 2016December 7, 2016 by James

Here I have some more UI elements I have been working on. These are not using the Unity UI system,… Read more More UI work!

Supergirl UI prototype

Posted on December 1, 2016December 2, 2016 by James

Pathfinding You will notice the enemy is now running towards Supergirl when instructed to by the UI. I have used… Read more Supergirl UI prototype

Simple A* pathfinding algorithm implemented!

Posted on November 30, 2016December 4, 2016 by James

For my 3D Supergirl game I needed to implement a pathfinding algorithm for the AI in the game to allow… Read more Simple A* pathfinding algorithm implemented!

Supergirl 3D game in Unity!

Posted on October 30, 2016October 30, 2016 by James

Yes… I’m a DC comics fan. Here is the beginning of a third person action game I am making using… Read more Supergirl 3D game in Unity!

Unity 2D platformer – Green Lantern – most recent updates!

Posted on October 30, 2016October 30, 2016 by James

Hello all! I worked quite hard recently on updating my Unity 2D platformer with the Green lantern theme. Recent updates… Read more Unity 2D platformer – Green Lantern – most recent updates!

Unity Engine scrolling platformer – sneak peak!!

Posted on July 5, 2016August 19, 2016 by James

At the bottom of the pageĀ is a video to a Unity game I have been working on at home. It… Read more Unity Engine scrolling platformer – sneak peak!!

Recent Posts

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