Space shooter prototype!

I’ve always wanted to make a space shooter. Well, this is a space shooter I have briefly been working on in Unity. It has a scrolling background and particles for the nebulae in the background, enemies that smoothly interpolate between points on a bezier spline, and animated gunfire controlled by asynchronous code. The shimmering shield that glistens when hit was a lot of fun too!

More to come!

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