XTreme Drone Racing – more particle systems!

We’ve had a large sprint now in particle systems, and have visual effects for when the player and enemies boost, when they get caught in the slipstream, when they pick up items and when they crash and explode. This was all done using the particle manager and the particle creation tools I provided to the VFX artists. Enjoy the video. Please remember the whimical sound effects are still placeholder at this stage!

 

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